Modify

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Modify

Special editing tools:

Match Properties - copying  properties of the selected entity and applying them to other entities.
Mirror - mirroring selected entity or entities.
Rotate - rotating selected entity or entities relative to a base point.
Move - moving selected entity or entities relative to a base point.
Copy object - creating a copy of the selected entity or entities at a pre-defined distance and in the pre-set direction.
Scale - proportional changing size of the selected entity or entities.
Trim - truncating of the selected entity or entities.
Break - creating a gap in an entity.
Break at point - creating a break in an entity.
Explode - breaking connections between entities inside of a complex object (block).
Fillet - conjugating line segments by a tangential arc.
Bevel - conjugating line segments by a bevel.
Union - uniting coaxial entities.
Extend - extending an entity to an intersection with another entity.